<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/\x26vt\x3d-1976900869830419303', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>
 

Tuesday, July 24, 2007
Well, technically. According to Jesus, I mean Nifflas:

"I don't want to get into the mess of charging for them (expansion pack for Knytt Stories). Having worked so much on the expansion levels though, I really want to do something special with them. I'm starting to think something more towards a request at the download page that an amount of $10 or something is donated to some charity organization (Amnesty, Save the Children, etc.), in order to download Knytt Stories - but of course without any kind of verification (I'll just hope that people will be kind enough to do that)."

"Someday I really do plan to sell my games. I still want to give everyone who helped me with Knytt Stories something extra for their effort, but it might end up being a free registration of my next game, when I feel more ready to sell things online..."

"Anyways, I've recently been contacted about a few magazines who would like to write articles about my games. Releasing something really huge like Knytt Stories for free might be very good for my reputation, and open up for things in the future, who knows?"

Read the announcement here
5 Comments:
Anonymous Anonymous said at 7/25/2007 03:05:00 AM:  
Didn't expect that. While its nice to get things free, I think he would've had a fair chance at making some money from this.
Anonymous Anonymous said at 7/25/2007 04:10:00 AM:  
It's all well and good that he's releasing stuff for free, and I'm glad he's getting attention, but I hope he's considering trying to make it bigger. Even as a graphic designer or something. I'm sure he could make it into mainstream, commercial gaming.
Blogger miyamoto-SAN said at 7/25/2007 05:23:00 AM:  
"I have looked into how to enter profits, and sell expansions online. It's more messy than I expected, and I simply feel that I'm not ready for it yet."

Actually it was a lot easier than I expected, so I don't really know what he means.
Anonymous Anonymous said at 7/25/2007 05:42:00 AM:  
I suppose it depends where you're trying to start up - setting up a company/registering for VAT/dealing with the tax side of things can be pretty daunting.
Blogger Rob said at 7/26/2007 08:58:00 PM:  
Well, I'll donate some money anyway.