<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/\x26vt\x3d-1976900869830419303', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>
 

Thursday, May 17, 2007
Screenshots from The Path posted, a new horror game by Tale of Tales. [gallery, web site, original post]

Guxt updated to version 1.0.1.0. Changes include:

- replay filenames now contain information about final score and last stage attempted.
- the game window no longer has an accompanying menubar.
- new sound effects introduced, quality improved to 16-bit.
- volume and window size controls now accessible by right clicking.
- the game will continue even when the window loses focus.

Samieru announces that English instructions and a level editor will be added to Death Village soon, while stating that the character's actions are not random. Nigoro's next release could be out in a matter of days.